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ka-projects

Documentations for my Khan Academy projects.

Battle System (WIP)

Battle Flow

Starting a Battle

When the player collides with an enemy out-of-battle, the enemy’s corresponding battle ID will trigger. These are the colors based on each beginning state:

Positive will display green; neutral will display blue; negative will display red.

Table of Contents

  1. Battle Flow
    1. Starting a Battle ⬅ You’re Here
      1. Positive
      2. Neutral
      3. Negative
    2. Battle Actions
      1. Weapon
      2. Defend
      3. Heal
      4. Taunt
      5. Flee
      6. Hint
      7. Pass
      8. Collect Weapon
    3. Death
      1. Normal
      2. Mythic
      3. Super-Mythic
      4. K.O.
      5. Fake
      6. Fair
  2. Config
    1. Player
    2. Enemy Map
    3. Enemy
    4. Battle
      1. Battle ID